5 Famous Video Game Laughs (That Are Just Other Remixed Laughs)

Categories: Gaming

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I remember being in elementary school playing Altered Beasts and being impossibly impressed when the game managed to open with Zeus actually talking to your character. Granted, "Rise from your grave" came out more "Wize Fromage Gay", but compared to what we had before that was a serious step forward.

Video game sound has gone on to including everyone from award-winning A-list Hollywood actors and actress as voice talent to having scripts longer than the freakin' Bible. Dynamic surround sound capabilities reached the ability to help guide a blind kid through Ocarina of Time, and that was on the N64. Truly, we are living in a golden age of sound.

But sometimes... meh. Gamemakers figure that they'll just remix something from a previous game and no one will ever notice. The practice seems especially prevalent when it comes to laughs, and a few famous ones have actually moonlighted their way in several different classic titles.

Zelda II: The Adventures of Link
Odds are that you saw the game over screen a lot in the single side-scrolling Zelda outing (No, the CD-i games don't count). Adventure of Link is one of the hardest entries in the whole series, and you grew to hate that horrible flashing red outro. Especially if you were epileptic because it totally caused seizures, leading to the removal of the graphic in virtual console releases.

If you weren't in the throes of a fit, though, you might also remember the dark laughter of Ganon, as your death meant he was destined to return from the dead. That dark laughter was just a slowed down version of the drunken victory guffaw of Vodka Drunkeninski (Renamed Soda Popinski), the Russian boxer from the last bastion of mainstream racist stereotyping, Punch-Out.

Final Fantasy VII
One of the most famous laughs in the history of gaming is that of the psychopathic Kefka Palazzo from Final Fantasy VI. The low fi cackle always heralded something truly terrible to come from the mad villain, and apparently the folks at Square couldn't get enough of it.

In the next entry in the series you can visit a haunted inn in the Ghost Square section of the Golden Saucer. If you chose to actually stay in the room there is a jack o' lantern that emits a low snigger when selected. The sound is just Kefka's laugh slowed down. At least they actually did something different in that game. In Chrono Trigger the sound of Norstein Bekkler is the exact same sound file without any alteration at all.

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