Reviews for the Lazy Gamer: Mega Man X Street Fighter
Game: Mega Man X Street Fighter
Platform: PC (Free!)
Publisher/Developer: Capcom/Zong Hui and A_Rival
Describe This Game in Three Words: Pretty damned mega.
Plot Synopsis: The Blue Bomber celebrates 25 years of making Capcom big old piles of money by having a classic 8-bit adventure where all the robot masters have been replaced by the cast of Street Fighter. There's really no explanation beyond that, but I like to think it's a cutesy version of RoboCop.
Up Up: The first game I ever bought for the NES was the original Mega Man, and though it's been awhile since I've plugged back into the series, it was simply astounding to walk right back into the style. Capcom re-created the original world of the first three Mega Man games absolutely perfectly.
Everything is the same right now to the enemies, but what you really want to know is how does Mega Man stand up against the World Warriors? The 8-bit redesigns maintain all the personality of their 16-bit and beyond original productions, even up to more recent characters like Urien. They retain all their signature moves, but it's funneled through the mechanics of the boss battles we all remember fondly.
Even better, having Mega Man equipped with the Hadouken or Rolento's Mine Sweeper is simply the best of times. You can get much more strategic and clever with the abilities in normal level play than you ever did in the original games. Back then, if you weren't using the leaf shield to get through levels, the weapons mostly stayed in your back pocket until you found the boss who was weak to it. In this crossover, they actually have some damned use in the levels.