Mass Effect 3 to Get New Ending, and 5 More Games That Also Should
Mass Effect 3 has been the subject of near-universal scorn over its ending. We won't go into spoilers here, but we will say that for a series based on the power of choices and the repercussions of those choices, Mass Effect 3 really didn't offer a whole lot of wiggle room in the outcome. No matter your actions, 95 percent of the final scene is identical.
That's not even going into the fact that what happens is more illogical than the ending of the Watchmen film. Again, we're not trying to spoil it for you, but the final result of even the good ending can easily be extrapolated as a starving, lawless society cut off from the universe and engaged in a bitter civil war over a scorched planet. That is the most plausible course of events.
Luckily, BioWare co-founder Dr. Ray Muzyka has issued a statement saying that the creative team behind Mass Effect 3 is hard at work on downloadable content designed to answer some of their fans' criticisms. There's not likely to be a whole new ending, but more like a series of explanatory epilogues that won't contradict the original ending. Either way, fans have spoken and moved a very crappy mountain.
There are more than a few games in the world that have cheated their players on the endings. We're not talking about old-school adventures that gave you little more than "Thanks for saving President Ronnie! Let's go get a hamburger!" We mean modern epic titles with plenty of space in their memory that should've freakin' known better.
After fighting his way through some of Greek mythology's greatest heroes, Kratos kills the Sisters of Fate and manages to return to the moment when his father Zeus murdered him. Kratos attempts to turn the tables on Zeus, only to have his sister Athena jump in front of the sword. Zeus flies away, and tells his fellow Olympians that they must crush Kratos, who is at that moment climbing Olympus on the back of the titan Gaia. Then the curtain falls and we're told to wait for God of War III, something that wouldn't be released for three more years and on a next-generation platform to boot.
So basically, SCEA decided that if you wanted to know how everything you did turned out in God of War II, you had to buy an entire new gaming system. That seems rather unfair.
Mostly, the Final Fantasy series is pretty good about their endings. Case in point, XII has one of the best endings ever done in any game we've ever played. While IX remains one of our favorite titles in the series, when it comes to the ultimate showdown, they really dropped the ball.
See, IX's whole purpose was nostalgia. It was a cutting-edge game that would hearken back to the NES and SNES days. To that purpose they basically hijacked IV's ending of having the evil half of a set of brothers be revealed to have been possessed by an even greater evil.
Thing is, at least in IV, they mentioned this greater evil a couple of times before he showed up. Go ask any Final Fanatic who Necron is and we'll bet you dollars to doughnuts they won't have an answer. This revelation means that our main hero, Zidane, spends a whole year digging himself and his brother, Kuja, out of ruins because he felt guilty about Kuja's possession. A year? We won't even help our evil brother move a couch. Necron was so forgettable that he wasn't even included in the all-star game Dissidia as the villainous representative of IX.