A Brand-New Super Nintendo Game Is on Its Way
The scene is Christmas 1991, and your humble narrator is ten years old. The only packages under the tree we have any interest in are two oddly light square boxes. Money had been tight for many years, and we knew our parents didn't have $200 to drop on the new Super Nintendo, but we just hoped and hope and hoped. Well, mom and dad came through and the 16-bit console with Super Castlevania remains the best Christmas gift we've ever gotten. No system before or since has had such an awesome library of games.
It's been 15 years since Nintendo retired the old girl, but she's about to make a comeback. No, we don't mean a complete library of downloadable games. A company called Super Fighter Team is taking pre-orders for an all-new actual console game called Nightmare Busters, due out in 2013. The cancelled run-and-gun game had a small bootleg release, as well as a stint on cell phones as Flynn's Adventure, but is now aiming for a full-on run complete with cartridges and instruction manuals.
Super Fighter Team has purchased all the necessary rights, and the buzz has been so positive that they've expanded their planned production to 600 copies. They aren't cheap. Without a massive manufacturing infrastructure to cut costs, each game will retail at $68. Still, enthusiasm for the project is high.
"Exciting people are still developing for the platform," said a spokesperson for Game Over Games, a store that specializes in retro systems like the SNES. "I'll be keeping an eye on it for sure."
Pre-orders can be placed here.
This is invigorating. It makes us wonder what other canceled games from the 16-bit era might be able to finally see the light of day from Super Fight Team's awesome retro-releasing powers. Maybe we'll finally get to play...
Accolade was aiming to release this incredibly ambitious action-adventure game with a planned 100 hours of game play sometime in '94 or '95. It was to combine aspects of Metroid, Final Fantasy and Spider-Man/X-Men: Arcade's Revenge. The design team got in over their heads and ultimately the project was canceled. You can find ROMs of the Alpha version of it, and it's clearly still in need of a lot of work. The game is something of a morality tale in game design circles on how not to let the marketing team write checks your codes can't cash.